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		<title>Bithell Games Announces Major Layoffs Amid Funding Challenges for New Project</title>
		<link>https://journosnews.com/bithell-games-announces-major-layoffs-amid-funding-challenges-for-new-project/</link>
		
		<dc:creator><![CDATA[The Daily Desk]]></dc:creator>
		<pubDate>Mon, 11 Aug 2025 12:50:25 +0000</pubDate>
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		<guid isPermaLink="false">https://journosnews.com/?p=16386</guid>

					<description><![CDATA[<p>Bithell Games Faces Significant Layoffs as Funding Obstacles Stall New Game Development Published Time: 08-11-2025, 16:45 Bithell Games, an independent video game developer renowned for Thomas Was Alone and John Wick: Hex, has announced major layoffs, affecting most of its full-time employees. The reductions come as the studio struggles to secure funding for a new [&#8230;]</p>
<p>The post <a href="https://journosnews.com/bithell-games-announces-major-layoffs-amid-funding-challenges-for-new-project/">Bithell Games Announces Major Layoffs Amid Funding Challenges for New Project</a> appeared first on <a href="https://journosnews.com">Journos News - Breaking News, World News, Top Stories, Todays Headlines and Flash Reports</a>.</p>
]]></description>
										<content:encoded><![CDATA[<h1 data-start="377" data-end="468"><strong>Bithell Games Faces Significant Layoffs as Funding Obstacles Stall New Game Development</strong></h1>
<p><em>Published Time: 08-11-2025, 16:45</em></p>
<p data-start="470" data-end="869">Bithell Games, an independent video game developer renowned for <em data-start="534" data-end="552">Thomas Was Alone</em> and <em data-start="557" data-end="573">John Wick: Hex</em>, has announced major layoffs, affecting most of its full-time employees. The reductions come as the studio struggles to secure funding for a new large-scale project. Despite the staff cuts, Bithell Games confirmed that support for its current self-published titles will continue uninterrupted.</p>
<h3 data-start="876" data-end="925">Funding Challenges Lead to Staff Reductions</h3>
<p data-start="927" data-end="1144">In a transparent statement posted on Bluesky, studio founder Mike Bithell revealed that eleven full-time positions were made redundant due to difficulties securing investment partners for an upcoming ambitious game.</p>
<p data-start="1146" data-end="1345">“Leading up to the release of our latest title, <em data-start="1194" data-end="1210">Tron: Catalyst</em>, it became evident that we were not immune to the funding challenges many game developers face in 2024 and 2025,” Bithell explained.</p>
<p data-start="1347" data-end="1646">He acknowledged the emotional and professional toll of the decision, stressing the studio’s efforts to provide severance packages and open communication to support the departing staff. “This was an incredible team of exceptionally talented people,” Bithell added, highlighting their contributions.</p>
<h3 data-start="1653" data-end="1705">Impact on Existing Games and Studio Operations</h3>
<p data-start="1707" data-end="1983">Bithell reassured players and fans that the layoffs would not disrupt access to or support for the studio’s existing games. Titles such as <em data-start="1846" data-end="1864">Thomas Was Alone</em>, <em data-start="1866" data-end="1882">Tron: Identity</em>, <em data-start="1884" data-end="1900">John Wick: Hex</em>, and <em data-start="1906" data-end="1926">The Banished Vault</em> remain fully supported and available to the community.</p>
<p data-start="1985" data-end="2110">“Our commitment to our current games and their players remains strong despite these difficult changes,” Bithell emphasized.</p>
<h3 data-start="2117" data-end="2173">Staff Perspectives: A Senior Animator’s Reflection</h3>
<p data-start="2175" data-end="2410">Among those affected by the layoffs is Rich Stubbs, a senior animator at Bithell Games. On LinkedIn, Stubbs shared his sentiments, expressing pride in his work, especially his role as the sole animator on a Disney-affiliated project.</p>
<p data-start="2412" data-end="2490">“Like many in the industry today, I have been made redundant,” Stubbs wrote.</p>
<p data-start="2492" data-end="2725">He described his tenure at Bithell Games as “a genuinely great ride” and considers his contributions a source of pride. “Being the sole animator on a Disney project is a badge of honour I will wear with immense pride,” Stubbs said.</p>
<p data-start="2727" data-end="2861">He also extended heartfelt thanks and respect to his colleagues and the studio for the opportunities and experiences over the years.</p>
<h3 data-start="2868" data-end="2912">Bithell Games: A History of Innovation</h3>
<p data-start="2914" data-end="3205">Founded in 2013 after the success of <em data-start="2951" data-end="2969">Thomas Was Alone</em>, Bithell Games has gained recognition for its narrative-driven indie titles and creative approach to game design. The studio’s portfolio includes <em data-start="3116" data-end="3132">Tron: Identity</em>, a story-rich adventure, and <em data-start="3162" data-end="3178">John Wick: Hex</em>, a tactical action game.</p>
<p data-start="3207" data-end="3409">The recent layoffs at Bithell Games mirror a broader trend within the video game industry, where many independent developers face funding difficulties amid changing market conditions in 2024 and 2025.</p>
<p><em>Source: Games Industry &#8211; <a href="https://www.gamesindustry.biz/bithell-games-announces-layoffs-majority-of-full-time-staff-made-redundant">Bithell Games announces layoffs, &#8220;majority of full-time staff&#8221; made redundant</a></em></p>
<p>The post <a href="https://journosnews.com/bithell-games-announces-major-layoffs-amid-funding-challenges-for-new-project/">Bithell Games Announces Major Layoffs Amid Funding Challenges for New Project</a> appeared first on <a href="https://journosnews.com">Journos News - Breaking News, World News, Top Stories, Todays Headlines and Flash Reports</a>.</p>
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		<title>Microsoft Lays Off 9,000 Employees and Shuts Down Major Xbox Games</title>
		<link>https://journosnews.com/microsoft-lays-off-9000-employees-and-shuts-down-major-xbox-games/</link>
		
		<dc:creator><![CDATA[The Daily Desk]]></dc:creator>
		<pubDate>Thu, 03 Jul 2025 15:31:08 +0000</pubDate>
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		<guid isPermaLink="false">https://journosnews.com/?p=14778</guid>

					<description><![CDATA[<p>Microsoft Layoffs Hit Xbox Division: Perfect Dark, Everwild, and More Canceled Microsoft is undergoing a major internal shakeup, laying off around 9,000 employees—roughly 4% of its global workforce—and axing several high-profile games under its Xbox Game Studios division. Among the casualties are long-anticipated titles like Perfect Dark, Everwild, and a mysterious new MMORPG codenamed Blackbird [&#8230;]</p>
<p>The post <a href="https://journosnews.com/microsoft-lays-off-9000-employees-and-shuts-down-major-xbox-games/">Microsoft Lays Off 9,000 Employees and Shuts Down Major Xbox Games</a> appeared first on <a href="https://journosnews.com">Journos News - Breaking News, World News, Top Stories, Todays Headlines and Flash Reports</a>.</p>
]]></description>
										<content:encoded><![CDATA[<h1 data-start="868" data-end="948"><strong>Microsoft Layoffs Hit Xbox Division: Perfect Dark, Everwild, and More Canceled</strong></h1>
<p data-start="950" data-end="1151">Microsoft is undergoing a major internal shakeup, laying off around <strong data-start="1018" data-end="1037">9,000 employees</strong>—roughly 4% of its global workforce—and axing several high-profile games under its <strong data-start="1120" data-end="1141">Xbox Game Studios</strong> division.</p>
<p data-start="1153" data-end="1452">Among the casualties are long-anticipated titles like <strong data-start="1207" data-end="1223">Perfect Dark</strong>, <strong data-start="1225" data-end="1237">Everwild</strong>, and a mysterious new MMORPG codenamed <strong data-start="1277" data-end="1290">Blackbird</strong> from <strong data-start="1296" data-end="1322">ZeniMax Online Studios</strong>. The changes come as part of a broader restructuring effort aimed at repositioning Microsoft’s gaming arm for &#8220;strategic growth.&#8221;</p>
<h3 data-start="1459" data-end="1509">Major Cuts: Xbox Game Studios Projects Canceled</h3>
<p data-start="1511" data-end="1670">In a memo first obtained by <em data-start="1539" data-end="1548">Variety</em>, <strong data-start="1550" data-end="1566">Phil Spencer</strong>, CEO of Microsoft Gaming, explained the decision was made to align resources with long-term priorities.</p>
<blockquote data-start="1672" data-end="1832">
<p data-start="1674" data-end="1832">“To position Gaming for enduring success&#8230; we will end or decrease work in certain areas and remove layers of management to increase agility,” Spencer wrote.</p>
</blockquote>
<p data-start="1834" data-end="1954"><strong data-start="1834" data-end="1848">Matt Booty</strong>, head of Xbox Game Studios, confirmed the canceled titles in an internal email, also shared by <em data-start="1944" data-end="1953">Variety</em>.</p>
<blockquote data-start="1956" data-end="2173">
<p data-start="1958" data-end="2173">“We have made the decision to stop development of <em data-start="2008" data-end="2022">Perfect Dark</em> and <em data-start="2027" data-end="2037">Everwild</em>, as well as wind down several unannounced projects,” Booty wrote. “As part of this, we are closing one of our studios, The Initiative.”</p>
</blockquote>
<h3 data-start="2180" data-end="2213">Perfect Dark Reboot Shuts Down</h3>
<p data-start="2215" data-end="2521">Perhaps the most notable cancellation is the <strong data-start="2260" data-end="2283">Perfect Dark reboot</strong>, which had been in development at <strong data-start="2318" data-end="2336">The Initiative</strong>, a studio built from the ground up in 2018 to revive the beloved sci-fi espionage series. Gameplay footage for the title debuted just last year during the <strong data-start="2492" data-end="2520">2024 Xbox Games Showcase</strong>.</p>
<p data-start="2523" data-end="2640">Now, The Initiative itself is being shuttered, ending hopes of a modern take on one of Xbox’s most iconic franchises.</p>
<h3 data-start="2647" data-end="2695">Everwild Canceled After Development Struggles</h3>
<p data-start="2697" data-end="2867">Also canceled is <strong data-start="2714" data-end="2726">Everwild</strong>, a mystical new IP from <strong data-start="2751" data-end="2759">Rare</strong>, the legendary British developer behind <em data-start="2800" data-end="2816">Sea of Thieves</em>, <em data-start="2818" data-end="2833">Banjo-Kazooie</em>, and the original <em data-start="2852" data-end="2866">Perfect Dark</em>.</p>
<p data-start="2869" data-end="3111">According to <strong data-start="2882" data-end="2907">Video Games Chronicle</strong>, internal issues and shifting creative direction plagued Everwild’s development for years. Originally revealed in 2019, the project reportedly underwent a full reboot in 2021 but never regained traction.</p>
<p data-start="3113" data-end="3209">Insiders now say Rare is facing restructuring and additional layoffs following the cancellation.</p>
<h3 data-start="3216" data-end="3260">Secret MMORPG “Blackbird” Quietly Shelved</h3>
<p data-start="3262" data-end="3533">A lesser-known but equally ambitious title, codenamed <strong data-start="3316" data-end="3329">Blackbird</strong>, was also scrapped. The <strong data-start="3354" data-end="3392">MMORPG from ZeniMax Online Studios</strong>—creators of <em data-start="3405" data-end="3427">Elder Scrolls Online</em>—had been quietly in development since 2018 and was reportedly envisioned as a spiritual successor to ESO.</p>
<p data-start="3535" data-end="3720">While few details have been confirmed publicly, <em data-start="3583" data-end="3596">Bloomberg’s</em> <strong data-start="3597" data-end="3615">Jason Schreier</strong> and <em data-start="3620" data-end="3637">Windows Central</em> both reported that Blackbird was among the projects eliminated during the layoffs.</p>
<h3 data-start="3727" data-end="3769">Industry Concerns Grow as Layoffs Mount</h3>
<p data-start="3771" data-end="3907">CNET’s <strong data-start="3778" data-end="3792">David Lumb</strong> described the developments as a troubling signal for both the gaming workforce and Xbox’s future release calendar.</p>
<blockquote data-start="3909" data-end="4178">
<p data-start="3911" data-end="4178">“The biggest losses are to the thousands of people now out of a job in a tumultuous industry,” Lumb wrote. “The cancellations of big games like <em data-start="4055" data-end="4069">Perfect Dark</em> and <em data-start="4074" data-end="4084">Everwild</em> raise concerns about whether titles teased at Xbox Showcases will ever see the light of day.”</p>
</blockquote>
<p data-start="4180" data-end="4293">According to Microsoft, <strong data-start="4204" data-end="4292">all games shown at the June 2025 Xbox Games Showcase are still in active development</strong>.</p>
<h3 data-start="4300" data-end="4327">A Broader Industry Trend</h3>
<p data-start="4329" data-end="4621">Microsoft&#8217;s gaming layoffs are just the latest in a series of cutbacks across the video game industry. Despite the medium’s popularity, 2024 and 2025 have been marred by widespread layoffs at major studios including EA, Ubisoft, and Riot Games, with thousands of developers impacted globally.</p>
<p data-start="4623" data-end="4804">These cuts reflect not just market volatility but also mounting pressure on gaming companies to deliver fewer, bigger, and more successful titles while keeping operating costs lean.</p>
<h3 data-start="4811" data-end="4835">What’s Next for Xbox?</h3>
<p data-start="4837" data-end="5038">As Microsoft trims its gaming portfolio and internal teams, the pressure is now on its remaining studios to deliver hits—and reassure fans that the next wave of Xbox exclusives will arrive as promised.</p>
<p data-start="5040" data-end="5299">While <em data-start="5046" data-end="5060">Perfect Dark</em>, <em data-start="5062" data-end="5072">Everwild</em>, and <em data-start="5078" data-end="5089">Blackbird</em> are officially shelved, Microsoft insists its top remaining projects remain on track. For now, though, gamers and developers alike are left navigating an uncertain and increasingly cautious industry landscape.</p>
<p data-start="5040" data-end="5299"><em>Source: CNET &#8211; <a href="https://www.cnet.com/tech/gaming/microsoft-layoffs-are-here-and-these-3-games-have-already-been-cancelled/">Microsoft Layoffs Are Here and These 3 Games Have Already Been Canceled</a></em></p>
<p>The post <a href="https://journosnews.com/microsoft-lays-off-9000-employees-and-shuts-down-major-xbox-games/">Microsoft Lays Off 9,000 Employees and Shuts Down Major Xbox Games</a> appeared first on <a href="https://journosnews.com">Journos News - Breaking News, World News, Top Stories, Todays Headlines and Flash Reports</a>.</p>
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